![]() ![]() Capcom struck a fairly strong balance point at most levels of play with the original Ultimate rerelease, and it hasn’t been toppled here. Out of the 50 fighters, there are some obscure inclusions that reward the core fans of either side who somehow knew about Firebrand or Shuma-Gorath without a Wikipedia trip, but knowing the story of each fighter isn’t really a roadblock. The basic fighting mechanics of Capcom’s Street Fighter series are turned up to 11, and mixed into an all star cast split between the huge names and obscure favourites of Capcom’s various video game properties and Marvel Comics huge universe. "The spectacle of the 3 on 3 clashes is as impressive as ever as huge combos chain seamlessly and particle effects bounce around from specials." That said, fighting games have changed a bit in 5 years, and there are now some obvious holes where Capcom might have stepped in to make it more palatable. This is still very much faithful to the game it was last generation, including all the vibrant backgrounds, amazing characters and huge action that can seem daunting to new players. ![]() Instead of treading old ground on what this game is about or how the mechanics work, as I feel its pretty well known by now, and our original review is still around if you’re unfamiliar. While Capcom made sure not to pull a Street Fighter 4 and launch this 2011 port in such a terribly broken state, the game is 100% the hectic 3 vs 3 fighter you remember, that’s all it is. Seem like the new thing for fighting games this generation, before they can introduce the newest entry to the series on current platforms, they’ll bring a quick and dirty port of the last one to standard and make it available once again.
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